Battle Supremacy Evolution Review – Nintendo Switch

Developed By: Atypical Games

Published By: Atypical Games

Reviewed By: Leigh Wynne

Thank you so much to Atypical Games for providing a review code

Disclaimer: The eShop page for Battle Supremacy: Evolution states that there are online battles. After checking with the team at Atypical Games we learned that that’s an issue with the eShop page. There’s no online mode in Battle Supremacy Evolution


Battle Supremacy Evolution is about a high-tech civilization that uses their unique technology to create an army of war machines that have the ability to transform into 3 different forms a tank, droid, and jet. These war machines are necessary to help combat a powerful enemy. It’s time to take to the land and air to fight against your enemy!


The transformation of your high tech tank is what Battle Supremacy Evolution’s gameplay is based around. Each of the 6 tanks can transform from tank to droid then to a jet with a simple tap of the L and R bumpers. While some missions may restrict you in the early stages of the game you’ll find more freedom as you progress through each of the 100 missions that make up the game’s main campaign.

Transforming on the fly looks really great and works very well. The transition between rolling out as a tank, and flying around as a droid or jet feels seamless. Each vehicle has its own look and more design styles can be unlocked in the upgrade menu.

Upon starting the game I was greeted with voice narration which was unexpected but appreciated. There’s a brief tutorial to learn the basics on how to play before you start the campaign missions.

My first concern with the gameplay after playing the tutorial was the difference in weapons. All six of the different unlockable vehicles use the same weapons which consist of your main plasma cannon and a secondary weapon in the form of a rocket launcher. It’s a shame as each of the 6 vehicles have their own distinctive designs, but their weaponry is exactly the same, which made firefights feel a bit underwhelming.


The campaign is the game mode you’ll most likely spend the bulk of your time with. Here you move through 6 regions each with there own set of missions and stars to collect. These missions range from search and destroy missions racing missions, escort missions, and capture and secure missions

One aspect I’ve always liked in Atypical Games is their huge open-world maps and thankfully Battle Supremacy Evolution’s do not disappoint. They have lots of variety in design and tons of gorgeous environments for you to drive and fly around in. There’s also some scenery that’s dynamic and can be destroyed and that’s always a nice addition.


At first, the missions were fun, but after the first region, they soon became repetitive. I was sad that the game became so repetitive as there’s 100 different missions to complete and the majority of them became fairly tedious to complete. The issue is that there’s very little challenge and the enemies feel like pushovers. Furthermore, despite there being different types of missions they’re all too similar to one another. There were times I could see spark’s of life in Battle Supremacy Evolution’s design and had fun with it, but they were soon overshadowed by the tedious and repetitive missions.

Only times I really enjoyed the gameplay was when I got to fly around in the free-roam mode or battle it out in single-player battle mode. It’s in these two single-player modes where the game shined, but more on that later.


In between missions you can access the upgrade menu to purchase new upgrades for your vehicles. You can upgrade a variety of parts on your vehicle such as weapons, damage, and fire-rate. You can also upgrade your vehicles armor, speed, and shields. The issue with the upgrade system is that you’re simply placing stat points into the different upgrades and that’s it. I found the upgrade menu a little clunky to navigate and I wished it would have automatically popped up after every mission, so it wasn’t as time consuming.

Unfortunate Omission

I’m shocked at how differently designed Battle Supremacy Evolution was compared to Battle Supremacy Ground Assault. Both games came out at the same time, yet this one feels much more unfinished. While its core mechanic of transforming is fun its missions feel half baked and the game doesn’t support any online features whatsoever which are a huge letdown. I think this would have been a great online experience and without it, the game’s replay value has really been hurt.

Single-Player Battles

The single-player battles game mode lets you create your own customized single player battle to play against CPU’s. This game mode was the one that I enjoyed the most as it was much more enjoyable then the campaign. Here you can play Free-for-all, Team Deathmatch, King of The Hill, Capture The Base and Free-Roam.

The free-for-all mode made me think once again how great it would be if the game supported online play. Free roam mode has tons of CPU’s to interact with, although it does cause the game’s frame rate to dip a bit.

These modes are fun distractions and I found them very enjoyable, but after a while, it gets repetitive to constantly fight against CPU’s. Apart from unlocking the other vehicles and collecting all the stars in the main campaign there isn’t much else to do.


Battle Supremacy Evolution, sadly suffers from more issues then just it’s repetitive gameplay. Controlling the tanks and jets feels really clunky and the only form that felt really maneuverable was the droid. The tanks don’t feel anywhere’s near as good to control as the ones in Battle Supremacy Ground Assault. They’re difficult to turn and it makes ground assaults extremely sluggish.

I also encountered some audio issues at the beginning of the game. At first, I couldn’t hear anything other than the loud engine noises of the vehicles. Even though I  changed the volume in the options it didn’t decrease the loudness of the vehicles. I’m not sure why this happened, but it was a bit frustrating. I also encountered some frame rate issues, during my playthrough and while they were not significant they were noticeable.


Battle supremacy Evolution is simply an average combat vehicle simulator, With online missing, repetitive missions and no real customization, the game is lacking in man fundamental areas. Transforming on the fly is great and the large open maps that these games pride themselves on are still here, but these positives don’t completely outweigh the negatives.

If you’re looking for a good combat vehicle simulator I would recommend Battle Supremacy: Ground Assault instead. It’s a much more refined and polished game with online available as well. Unfortunately, Battle Supremacy Evolution is alright, but I can’t give it a solid recommendation.



  • Transforming Mechanic is Really Neat
  • Single Player Battles Are Enjoyable For a While
  • Huge Well-Crafted Open Maps
  • 6 Different Vehicles
  • Repetitive Mission Design
  • No Online Play
  • Controlling The Tanks & Jets Feels Clunky
  • Some Audio & Performance Issues

Check out our other reviews at OpenCritic

Comments or Questions Leave Them here